Structural Patterns: An Introduction

A structural design pattern establishes a relationship between entities. It makes easier for different components of an application to interact with each other.
Following well known patterns are fall under structural patterns:
·         Adapter- Match interfaces of different classes
·         Bridge- Separates an objects interface from its implementation.
·         Composite – A tree structure of simple and composite objects.
·         Decorator- Add responsibilities to objects dynamically.
·         Facade-A single class that represents an entire subsystem.
·         Flyweight-A fine-grained instance used for efficient sharing.
·         Proxy- An object representing another object

Short cut to remember: ABCDFFP
Structural Patterns: An Introduction Structural Patterns: An Introduction Reviewed by kamal kumar das on February 20, 2012 Rating: 5

No comments:

ads 728x90 B
Powered by Blogger.