A structural design pattern establishes a relationship between entities. It makes easier for different components of an application to interact with each other.
Following well known patterns are fall under structural patterns:
· Adapter- Match interfaces of different classes
· Bridge- Separates an objects interface from its implementation.
· Composite – A tree structure of simple and composite objects.
· Decorator- Add responsibilities to objects dynamically.
· Facade-A single class that represents an entire subsystem.
Short cut to remember: ABCDFFP
Structural Patterns: An Introduction
Reviewed by kamal kumar das
on
February 20, 2012
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